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1. So murder taxies are back? - in Feedback/Requests [original thread]
Snake Sellors wrote: Don 't get me wrong, i have no problem with current m.ts, my plasma, fluxes and hmgs enjoy chewing them up. they really are not in the same league as the logi taxies of yore My heads up here. Stems from the round above whe...
- by The Black Jackal - at 2014.08.01 12:32:00
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2. Ey yo Rattati - in Feedback/Requests [original thread]
While the one-sided match is indeed dull. DUST already has a slippery slope style of gaming. This idea would only increase the slope exponentially, as it often takes time to rally, and time is already fairly short to do this in. I'd rather have a...
- by The Black Jackal - at 2014.08.01 12:29:00
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3. Request - no sniper game mode - in Feedback/Requests [original thread]
Will Driver wrote: Well, you removed vehicles from Tankbush at last. Now it's time to go after the loathsome sniper and create a no sniper game mode. Let's let the players decide what they want to play and what they do not. How about a no r...
- by The Black Jackal - at 2014.07.14 02:36:00
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4. Overhauling the Commando/Assault (also LMGs.. kinda..) - in Feedback/Requests [original thread]
After having discussed this idea at length with Aeon. (Hammering his head, having my head hammered.) The idea itself is solid, without the use of art assets being implemented, and giving Commando's a fire support role comparative to an Assault tha...
- by The Black Jackal - at 2014.07.13 10:45:00
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5. Hotfix Charlie - Update - in Feedback/Requests [original thread]
* Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase. To my mind, the Assault d...
- by The Black Jackal - at 2014.07.10 02:25:00
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6. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
Quasar Storm wrote: The Black Jackal wrote: Shadow of War88 wrote: Lol so you would reduce the HAV to a glorified taxi. Scrub move. I can see the headlines already! WANNABCPM Jackal deprives the community of a healthy vehicle dynamic! ...
- by The Black Jackal - at 2014.06.30 11:39:00
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7. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
Shadow of War88 wrote: Lol so you would reduce the HAV to a glorified taxi. Scrub move. I can see the headlines already! WANNABCPM Jackal deprives the community of a healthy vehicle dynamic! No, I want HAVs to have a role as well. HAVs are...
- by The Black Jackal - at 2014.06.30 03:21:00
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8. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
Shadow of War88 wrote: The Black Jackal wrote: Shadow of War88 wrote: The Black Jackal wrote: Shadow of War88 wrote: are you pushing for a serious buff to small turrets? because that would make ADS OP. Not sure where I mentioned...
- by The Black Jackal - at 2014.06.30 03:02:00
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9. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
Shadow of War88 wrote: The Black Jackal wrote: Shadow of War88 wrote: are you pushing for a serious buff to small turrets? because that would make ADS OP. Not sure where I mentioned serious buff to Small Turrets... the current Small ...
- by The Black Jackal - at 2014.06.30 02:46:00
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10. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
Shadow of War88 wrote: are you pushing for a serious buff to small turrets? because that would make ADS OP. Not sure where I mentioned serious buff to Small Turrets... the current Small Railgun can take out an ADS, or at least make it go a...
- by The Black Jackal - at 2014.06.30 01:33:00
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11. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
Shadow of War88 wrote: The Black Jackal wrote: I drive vehicles, a lot. The vehicular anti-infantry should be relegated to Small Guns mounted on the tank, not the main turret. There are still plenty of reasons to bat phone in rails. an inf...
- by The Black Jackal - at 2014.06.30 01:26:00
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12. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
I drive vehicles, a lot. The vehicular anti-infantry should be relegated to Small Guns mounted on the tank, not the main turret. There are still plenty of reasons to bat phone in rails. an infantry team being 'suppressed' by a Blaster Tank can't...
- by The Black Jackal - at 2014.06.30 00:22:00
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13. A Change to the Slippery Slope of Skirmish - in Feedback/Requests [original thread]
One of the chief complaints I receive through my mail, and through in game means is that one-sided matches almost always end up being unable to come back at all. Even if you drop in a really top team, if your opponent has enough of a lead, even a ...
- by The Black Jackal - at 2014.06.29 10:11:00
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14. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Adipem Nothi wrote: The Black Jackal wrote: We need more data. Everything we can get from recoil, and dispersion, to rate of fire, and rate at switch dispersion increases / decreases based on length of fire. Analyze all that data? Not my...
- by The Black Jackal - at 2014.06.10 03:17:00
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15. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
CCP Rattati wrote: We will be trying to make simple tweaks to make this game more fun and fair for everyone. Let me just kick of the discussion by paraphrasing a few common complaints. 1) Cheap glass cannons are too effective 2) Dmg modifiers ...
- by The Black Jackal - at 2014.06.09 23:36:00
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16. [Feedback] Militia Weapon Variants - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: CCP Rattati wrote: We want to introduce the fun scifi weapons earlier into new players hands. The Gallente Assault Rifle doesn't really strike you as epic scifi, more like the trusty Garand than anything. 1) We want ...
- by The Black Jackal - at 2014.06.09 22:38:00
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17. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Buffing or nerfing based on pure Range Vs. DPS can only work if recoil, dispersion, and other factors are all the same. Which I don't see being the case. The numbers look nice on paper, but on the ground, recoil and dispersion quickly make up the...
- by The Black Jackal - at 2014.06.09 22:32:00
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18. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
I'd like to know what happened to the concept of changing the Swarm launcher Damage to Kinetic in line with the Caldari Ethos?
- by The Black Jackal - at 2014.05.22 05:43:00
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19. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Bumping this for serious consideration when designing maps for Legion. Lest we make the same mistakes in the game we want, as opposed to the game we have.
- by The Black Jackal - at 2014.05.22 00:15:00
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20. SP Rollover System - in Feedback/Requests [original thread]
Not really so simple to answer. It all depends on the new progression system whether it is a) needed, or b) relevant. Until the progression system is nailed down, there is no way of knowing one way or another. CCP's taking a relatively new approa...
- by The Black Jackal - at 2014.05.21 11:49:00
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